UPDATES
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3.1
-added midnight bliss animation
-extended fruti toss post time
-minor bugs fixed
3.0
-added A.I.
-added "bendición de la tierra" hypermove
-added kick throw
-turned flies into fireflies and coded my own "firefly coding"
-perfectioned all hypermoves and fatal move
-changed Hypermove's BG anim
-added new big portrait, and cropped versions of both old and new
-added 2 new palettes
-turns red when he is able to perform fatal move
-improved combos and aerial rave abilities
-perfectioned overall coding
-perfectioned intros and winning poses
-fixed bug in projectiles when hitting an armored opponent
-renamed all moves in movelist
-added lemon fruit to the fruti-toss
2.1
-adapted to the new fatal move detection of Peketo
2.0
-corrected basic size data in CNS
-adapted to Peketo's fatal move
-perfectioned "super sembrado" hyper move
-added 1 palette created by Rudolf 27 (palette 7)
-added new winpose
-perfectioned older winposes
-perfectioned crouching strong punch
-fixed bug in fatal move
-fixed bug in "espinazos" hyper move
-added banana fruit to the fruti-toss
-added dizzy animation
-fixed bug and added damage in throw
-added aerial rave and combo possibility in crouching strong punch
-added electric hit animation (when hit by Blanka's electric shock)
-added some visual effects to hypermoves
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